Player Value Labs
Baltimore Orioles

Codi Heuer

RPAge 30Unknown

These ratings blend a limited performance sample with a historical peer baseline and remain provisional.

Velo56Movement60Command74*Length56*Supp51*Arsenal66103102108*56*101*106
Edge78
Stick96
Perf86
Carry91
LI97
CE100*
NTV0*

About these ratings

Tool ratings combine recorded performance with statistical estimates. Speed, arm, and fielding include outcome-based estimates rather than direct physical measurements.

Current contract and service-control terms are unavailable. Historical statistics remain available.

Minor-league estimate: 39.7% observed statistical weight and 60.3% historical peer baseline; individual tools use their own sample weights.

CE inputs: Current contract information is unavailable. CE uses a neutral 100* fallback.

Neutral fallback: 0* NTV and 100* CE keep this player available in simulations while required inputs are reviewed.

* On NTV, this indicates estimated or unverified inputs. CE uses an asterisk only when current contract information is unavailable.

CE uses the best available contract information, including partial terms, estimated salaries, and projected team control. CE shows an asterisk only when current contract information is unavailable; free agents without a current agreement use 100*.

2026 win contribution

0.21 Player Wins · 0.22 expected from replacement · -0.01 wins above replacement

Includes contributions to every team played for in 2026. Perf expresses wins above replacement on a scale where 100 is average. How the win totals reconcile

6080100120140160202599Career StickYear-over-year underlying-skill trend
Velo56Movement60Command74*Length56*Supp51*Arsenal66103102108*56*101*1066 Tools

Six-tool graphs show percentiles from available performance evidence. Speed uses baserunning outcomes; Arm uses position-adjusted throwing outcomes. Movement describes tracked pitch movement within pitch type. Minor-league comparisons account for competition level; unavailable measurements display MD.

Edge Profile

Edge combines Perf, Stick, and Carry to show how valuable a player is right now. With a Perf of 86, Stick of 96, and Carry of 91, Codi Heuer sits in the 45th percentile, 50th percentile, and 50th percentile in those areas. His 78 Edge lands in the 40th percentile and ranks 285th among relief pitchers.

Stick Profile

Stick looks beyond the immediate results and estimates what should hold over a larger sample. Codi Heuer's 96 Stick suggests he is performing below what his underlying profile supports. It also places him in the 50th percentile and ranks 364th among relief pitchers.

Perf Profile

Perf measures season wins above replacement after allocating each team's actual wins to its players. It includes Codi Heuer's contributions to every team he played for. His 86 Perf is below average on a scale where 100 is average and 20 points is one standard deviation. It sits in the 45th percentile and ranks 273rd among relief pitchers.

Carry Profile

Carry places Perf in the context of the roster around a player and includes a bounded clutch adjustment for offense, pitching, and defense when available. Close games and later innings earn more weight, and difficult defensive plays receive their own credit. His clutch runs are offense +0.0, pitching +0.3, defense +0.0. The strongest rated teammates are Pete Alonso at 143, Trevor Rogers at 121, and Gunnar Henderson at 120. Codi Heuer has contributed about as much as his own Perf suggests, resulting in a Carry of 91.

LI Profile

LI looks at how much useful baseball a player may still have ahead of him. At age 30, Codi Heuer carries a 97 LI, which points to a steady near-term outlook without a major longevity advantage. That places him in the 3rd percentile and ranks 3164th among relief pitchers.

CE Profile

100* CE is a neutral placeholder because a usable contract-value estimate cannot yet be calculated. It keeps Codi Heuer available in simulations and does not establish fair contract value.

NTV Profile

0* NTV is a neutral placeholder, not a finding that Codi Heuer has no value. Required inputs are incomplete; the player remains selectable in every simulation.

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