Player Value Labs
Seattle Mariners

J.P. Crawford

SSAge 31Unknown

J.P. Crawford is a 31-year-old shortstop for the Seattle Mariners. He is a contact-first shortstop with an elite eye, ranked 718th in the league at the position.

Power30Contact84Discipline97Speed1Fielding44Arm293113126809982
Edge120
Stick109
Perf103
Carry111
LI104
CE100*
NTV0*

About these ratings

Tool ratings combine recorded performance with statistical estimates. Speed, arm, and fielding include outcome-based estimates rather than direct physical measurements.

Current club control is unverified. Any usable estimate uses the last available contract inputs and does not establish current trade rights.

CE inputs: Current contract information is unavailable. CE uses a neutral 100* fallback.

Neutral fallback: 0* NTV and 100* CE keep this player available in simulations while required inputs are reviewed.

* On NTV, this indicates estimated or unverified inputs. CE uses an asterisk only when current contract information is unavailable.

CE uses the best available contract information, including partial terms, estimated salaries, and projected team control. CE shows an asterisk only when current contract information is unavailable; free agents without a current agreement use 100*.

2026 win contribution

3.53 Player Wins · 2.15 expected from replacement · 1.37 wins above replacement

Includes contributions to every team played for in 2026. Perf expresses wins above replacement on a scale where 100 is average. How the win totals reconcile

608010012014016020241082025105Career StickYear-over-year underlying-skill trend
Power30Contact84Discipline97Speed1Fielding44Arm2931131268099826 Tools

Six-tool graphs show percentiles from available performance evidence. Speed uses baserunning outcomes; Arm uses position-adjusted throwing outcomes. Movement describes tracked pitch movement within pitch type. Minor-league comparisons account for competition level; unavailable measurements display MD.

Edge Profile

Edge combines Perf, Stick, and Carry to show how valuable a player is right now. With a Perf of 103, Stick of 109, and Carry of 111, J.P. Crawford sits in the 82nd percentile, 82nd percentile, and 86th percentile in those areas. His 120 Edge lands in the 87th percentile and ranks 18th among shortstops.

Stick Profile

Stick looks beyond the immediate results and estimates what should hold over a larger sample. J.P. Crawford's 109 Stick suggests he is performing close to the level supported by his underlying profile. It also places him in the 82nd percentile and ranks 9th among shortstops.

Perf Profile

Perf measures season wins above replacement after allocating each team's actual wins to its players. It includes J.P. Crawford's contributions to every team he played for. His 103 Perf is around average on a scale where 100 is average and 20 points is one standard deviation. It sits in the 82nd percentile and ranks 23rd among shortstops.

Carry Profile

Carry places Perf in the context of the roster around a player and includes a bounded clutch adjustment for offense, pitching, and defense when available. Close games and later innings earn more weight, and difficult defensive plays receive their own credit. His clutch runs are offense +0.4, pitching +0.0, defense +4.4. The strongest rated teammates are Randy Arozarena at 142, Bryan Woo at 130, and Cole Young at 109. J.P. Crawford has carried more of the load than his individual results alone show, lifting his Carry to 111.

LI Profile

LI looks at how much useful baseball a player may still have ahead of him. At age 31, J.P. Crawford carries a 104 LI, which points to a steady near-term outlook without a major longevity advantage. That places him in the 45th percentile and ranks 793rd among shortstops.

CE Profile

100* CE is a neutral placeholder because a usable contract-value estimate cannot yet be calculated. It keeps J.P. Crawford available in simulations and does not establish fair contract value.

NTV Profile

0* NTV is a neutral placeholder, not a finding that J.P. Crawford has no value. Required inputs are incomplete; the player remains selectable in every simulation.

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