Player Value Labs
New York Yankees

Paul Goldschmidt

1BAge 39Unknown

Paul Goldschmidt is a 39-year-old first baseman for the New York Yankees. He is a power-first first baseman, ranked 257th in the league at the position.

Power61Contact38Discipline30Speed40Fielding41Arm391039593959998
Edge95
Stick100
Perf95
Carry101
LI98
CE100*
NTV0*

About these ratings

Tool ratings combine recorded performance with statistical estimates. Speed, arm, and fielding include outcome-based estimates rather than direct physical measurements.

Current club control is unverified. Any usable estimate uses the last available contract inputs and does not establish current trade rights.

CE inputs: Current contract information is unavailable. CE uses a neutral 100* fallback.

Neutral fallback: 0* NTV and 100* CE keep this player available in simulations while required inputs are reviewed.

* On NTV, this indicates estimated or unverified inputs. CE uses an asterisk only when current contract information is unavailable.

CE uses the best available contract information, including partial terms, estimated salaries, and projected team control. CE shows an asterisk only when current contract information is unavailable; free agents without a current agreement use 100*.

2026 win contribution

2.39 Player Wins · 1.64 expected from replacement · 0.75 wins above replacement

Includes contributions to every team played for in 2026. Perf expresses wins above replacement on a scale where 100 is average. How the win totals reconcile

608010012014016020241152025108Career StickYear-over-year underlying-skill trend
Power61Contact38Discipline30Speed40Fielding41Arm3910395939599986 Tools

Six-tool graphs show percentiles from available performance evidence. Speed uses baserunning outcomes; Arm uses position-adjusted throwing outcomes. Movement describes tracked pitch movement within pitch type. Minor-league comparisons account for competition level; unavailable measurements display MD.

Edge Profile

Edge combines Perf, Stick, and Carry to show how valuable a player is right now. With a Perf of 95, Stick of 100, and Carry of 101, Paul Goldschmidt sits in the 71st percentile, 65th percentile, and 75th percentile in those areas. His 95 Edge lands in the 70th percentile and ranks 26th among first basemen.

Stick Profile

Stick looks beyond the immediate results and estimates what should hold over a larger sample. Paul Goldschmidt's 100 Stick suggests he is performing close to the level supported by his underlying profile. It also places him in the 65th percentile and ranks 45th among first basemen.

Perf Profile

Perf measures season wins above replacement after allocating each team's actual wins to its players. It includes Paul Goldschmidt's contributions to every team he played for. His 95 Perf is around average on a scale where 100 is average and 20 points is one standard deviation. It sits in the 71st percentile and ranks 24th among first basemen.

Carry Profile

Carry places Perf in the context of the roster around a player and includes a bounded clutch adjustment for offense, pitching, and defense when available. Close games and later innings earn more weight, and difficult defensive plays receive their own credit. His clutch runs are offense +2.5, pitching +0.0, defense +0.5. The strongest rated teammates are Cam Schlittler at 165, Cody Bellinger at 141, and Ben Rice at 133. Paul Goldschmidt has contributed about as much as his own Perf suggests, resulting in a Carry of 101.

LI Profile

LI looks at how much useful baseball a player may still have ahead of him. At age 39, Paul Goldschmidt carries a 98 LI, which points to a steady near-term outlook without a major longevity advantage. That places him in the 5th percentile and ranks 273rd among first basemen.

CE Profile

100* CE is a neutral placeholder because a usable contract-value estimate cannot yet be calculated. It keeps Paul Goldschmidt available in simulations and does not establish fair contract value.

NTV Profile

0* NTV is a neutral placeholder, not a finding that Paul Goldschmidt has no value. Required inputs are incomplete; the player remains selectable in every simulation.

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