Player Value Labs
Arizona Diamondbacks

Carlos Santana

1BAge 40Unknown

Carlos Santana is a 40-year-old first baseman for the Arizona Diamondbacks. He is a glove-first first baseman with a good eye, ranked 230th in the league at the position.

Power30Contact56Discipline80Speed52Fielding74Arm16931021109810392
Edge68
Stick96
Perf77
Carry81
LI98
CE100*
NTV0*

About these ratings

Tool ratings combine recorded performance with statistical estimates. Speed, arm, and fielding include outcome-based estimates rather than direct physical measurements.

Current club control is unverified. Any usable estimate uses the last available contract inputs and does not establish current trade rights.

CE inputs: Current contract information is unavailable. CE uses a neutral 100* fallback.

Neutral fallback: 0* NTV and 100* CE keep this player available in simulations while required inputs are reviewed.

* On NTV, this indicates estimated or unverified inputs. CE uses an asterisk only when current contract information is unavailable.

CE uses the best available contract information, including partial terms, estimated salaries, and projected team control. CE shows an asterisk only when current contract information is unavailable; free agents without a current agreement use 100*.

2026 win contribution

-0.60 Player Wins · 0.11 expected from replacement · -0.72 wins above replacement

Includes contributions to every team played for in 2026. Perf expresses wins above replacement on a scale where 100 is average. How the win totals reconcile

60801001201401602024104202596Career StickYear-over-year underlying-skill trend
Power30Contact56Discipline80Speed52Fielding74Arm169310211098103926 Tools

Six-tool graphs show percentiles from available performance evidence. Speed uses baserunning outcomes; Arm uses position-adjusted throwing outcomes. Movement describes tracked pitch movement within pitch type. Minor-league comparisons account for competition level; unavailable measurements display MD.

Edge Profile

Edge combines Perf, Stick, and Carry to show how valuable a player is right now. With a Perf of 77, Stick of 96, and Carry of 81, Carlos Santana sits in the 9th percentile, 50th percentile, and 9th percentile in those areas. His 68 Edge lands in the 18th percentile and ranks 66th among first basemen.

Stick Profile

Stick looks beyond the immediate results and estimates what should hold over a larger sample. Carlos Santana's 96 Stick suggests he is performing below what his underlying profile supports. It also places him in the 50th percentile and ranks 62nd among first basemen.

Perf Profile

Perf measures season wins above replacement after allocating each team's actual wins to its players. It includes Carlos Santana's contributions to every team he played for. His 77 Perf is well below average on a scale where 100 is average and 20 points is one standard deviation. It sits in the 9th percentile and ranks 67th among first basemen.

Carry Profile

Carry places Perf in the context of the roster around a player and includes a bounded clutch adjustment for offense, pitching, and defense when available. Close games and later innings earn more weight, and difficult defensive plays receive their own credit. His clutch runs are offense -0.7, pitching +0.0, defense -0.7. The strongest rated teammates are Gabriel Moreno at 163, Corbin Carroll at 156, and Geraldo Perdomo at 154. Carlos Santana has contributed about as much as his own Perf suggests, resulting in a Carry of 81.

LI Profile

LI looks at how much useful baseball a player may still have ahead of him. At age 40, Carlos Santana carries a 98 LI, which points to a steady near-term outlook without a major longevity advantage. That places him in the 5th percentile and ranks 271st among first basemen.

CE Profile

100* CE is a neutral placeholder because a usable contract-value estimate cannot yet be calculated. It keeps Carlos Santana available in simulations and does not establish fair contract value.

NTV Profile

0* NTV is a neutral placeholder, not a finding that Carlos Santana has no value. Required inputs are incomplete; the player remains selectable in every simulation.

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